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If you scored yourself Vuzix’s Wrap 1200 side-by-side 3D video eyewear last month, you may want to know the company’s VR variant is now available for $600 (about 100 bones more). With the Wrap 1200VR, you’ll again be viewing a simulated 75-inch 3D (or 2D, if you’d prefer) display at ten feet away, in up to 720p HD via its dual monitor setup. The VR bit comes from the included Wrap Tracker 6TC with compass, which enables head-tracking with three degrees of freedom. Better yet, its coupled drift control should maintain silky smooth visuals when you’re tilting your noggin’ to scope out the on-screen action. Out of box, these specs are said to play nice with most Windows machine’s graphics cards and VGA connections, but adapters are required to rock them with your PS3 or Xbox 360. If your eyes are already tearing up with joy, you’ll find full details in the PR just past the break.

Continue reading Vuzix Wrap 1200VR video eyewear does 3D with head-tracking for $600, now available

Vuzix Wrap 1200VR video eyewear does 3D with head-tracking for $600, now available originally appeared on Engadget on Mon, 19 Sep 2011 17:52:00 EDT. Please see our terms for use of feeds.

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Source: Engadget
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Sure, a lack of first-party tools never kept you from bending the Kinect to your diabolical whim, but Microsoft’s taking some time out at MIX 11 to talk about the official Kinect SDK for Windows and show off a few demos. Mind you, all of that’s going to happen on stage over the course of the next hour, so we don’t have many details for you right now, but Redmond says devs will have access to not only the basic color and infrared depth cameras, but “robust skeletal tracking” of two simultaneous individuals as well, and perhaps most excitingly, full access to the Kinect’s array of four microphones for noise canceling and voice recognition complete with API support. Hate to say it, Kinect hackers, but the bar’s about to be bumped up. Keep it locked right here and we’ll let you know if the Microsofties reveal anything else fun!

Update: Yep, we’re getting some Kinect SDK details now — Microsoft says you’ll be able to write Kinect apps for PC in Visual Basic, C#, and C++, and they’re showing off basic coding now… with just a few minutes of work in Visual Studio, they had a program that could draw lines using the wave of a hand.

Update 2: Okay, we just saw some straight-up Minority Report fun here — a guided astronomical tour of the universe controlled by Kinect, and a motorized lounge chair! Connection permitting, we’ll have video up soon.

Microsoft details Kinect SDK for Windows PC, promises ‘robust skeletal tracking’ (update) originally appeared on Engadget on Wed, 13 Apr 2011 12:54:00 EDT. Please see our terms for use of feeds.

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Source: Engadget
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