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Run of the mill controllers work just fine for hanging out with a group of scrubs friends and frantically beating the hell out of each other, but serious, tournament-ready fighters have to either invest the coin in a well constructed stick, or build one themselves. If your fighter of choice is Mortal Kombat, however, Hit Box says you’re better off with no stick at all.

As we discovered last year, Hit Box manufactures custom controllers for fighting game enthusiasts which eschew traditional joysticks for more buttons. Thanks to Mortal Kombat’s relatively simplistic input philosophy (all directions, no circle movements), the Hit Box is capable of some blindingly fast and accurate maneuvers. Be sure to teleport past the break for a second video showcasing the Hit Box’s capabilities as a destroyer of worlds.

Continue reading Hit Box stickless fight stick makes for malicious Mortal Kombat mayhem

JoystiqHit Box stickless fight stick makes for malicious Mortal Kombat mayhem originally appeared on Joystiq on Sun, 11 Sep 2011 11:30:00 EST. Please see our terms for use of feeds.

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Source: Joystiq
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It’s difficult to imagine The Shining being any more terrifying than its original release, but Duke Nukem has never cared much about impossible odds, and it’s taken on the challenge like a champ. Film fanatic and analyst Rob Ager has compiled a video dissecting the spatial anomalies in The Shining’s Overlook Hotel, as discovered through a Duke Nukem 3D mod attempting to recreate the building. Ager describes the impossible hallways, windows, apartments and stairways littering the Overlook that lend Kubrick’s movie a subconsciously eerie, something’s not quite right vibe.

Ager’s detailed analysis borders on crazed obsession, but it provides thrilling insight into a classic film — we just think he should take a vacation after this one. After all, all work and no play…

JoystiqDuke Nukem finally figures out what’s wrong in The Shining’s Overlook Hotel originally appeared on Joystiq on Sun, 24 Jul 2011 18:30:00 EST. Please see our terms for use of feeds.

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Source: Joystiq
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When the marketing team at Atlus sat down to evaluate Catherine, the company’s creepy concoction of nightmarish puzzle realms and adult relationships, it established what needed to be done in order to make the game stand out amongst the year’s other offerings: absolutely nothing. But if you’re Atlus, lasciviousness is no excuse to omit lavish special editions!

The “Love is Over Deluxe Edition” of Catherine is delivered in a “Stray Sheep” pizza box, fresh from the haunt frequented by in-game boy toy Vincent. In addition to the game, on either Xbox 360 or PlayStation 3, the special package contains a Catherine pillowcase, a large shirt depicting a depleted heart gauge, and Vincent’s boxers. (Not boxers with pictures of Vincent on them — Vincent’s dotted underwear that he removed and sent to you.)

The “Love is Over Deluxe Edition” will set you back $79.99 and will be available only in limited quantities. Pre-orders for both the regular edition and special release incur further bonuses in the form of the Atlus-obligatory 11-track music CD and a 36-page Catherine art book.

If you’re already envisioning your perfect evening — lying on that pillowcase in your new shirt and boxers, listening to the soundtrack while you flip through the art book — you might need to take your relationship with Catherine down just a notch. We You have until July 26 to modify and/or hide your obsession.

Continue reading Catherine Deluxe Edition delivered in a pizza box, topped with underwear

JoystiqCatherine Deluxe Edition delivered in a pizza box, topped with underwear originally appeared on Joystiq on Mon, 02 May 2011 14:00:00 EST. Please see our terms for use of feeds.

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Source: Joystiq
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Singapore-based developer Rockmoon has created a promising game prototype using Kinect, an iPhone and the Unity engine. As seen in the video below, one player controls a spaceship while another controls a pair of gatling guns using the iPhone. It’s like Lucky and Wild meets Sewer Shark! Kind of.

Continue reading Kinect and iPhone hacked into Sewer Shark-esque shooter prototype

JoystiqKinect and iPhone hacked into Sewer Shark-esque shooter prototype originally appeared on Joystiq on Sun, 01 May 2011 19:30:00 EST. Please see our terms for use of feeds.

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Source: Joystiq
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Look what we’ve found! This is the first image you’ll see anywhere of the early fruit of Microsoft and Nokia’s budding new partnership. We have it on good authority that the technicolor phones on show are conceptual devices produced by the two companies. You shouldn’t, therefore, go jumping to conclusions about retail hardware just yet, but hearts should be warmed by the familiarity of Nokia’s new design — the shape of these handsets is somewhere between its recent N8 and C7 Symbian devices and there is, as usual for Nokia, a choice of sprightly colors. The trio of keys adorning the new concept’s bottom give away its Windows Phone 7 ties, but also remind us that the N8 and E7 are highly unlikely to receive any WP7 upgrade love. The best part about this whole discovery, however, might be that it confirms Steve Ballmer’s assertion that the engineers of both companies have “spent a lot of time on this already.” So, who else is excited about owning an Engadget-blue Microkia device?

Gallery: Exclusive: Nokia’s Windows Phone 7 concept revealed!

Exclusive: Nokia’s Windows Phone 7 concept revealed! originally appeared on Engadget on Fri, 11 Feb 2011 16:57:00 EDT. Please see our terms for use of feeds.

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Source: Engadget
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The Plasma Cutter replica included with the collector’s edition of Dead Space 2 is nice and all, but it doesn’t have that overboard extravagance that some people want from their video game memorabilia. Now, these full-size replicas being released next month — there’s some real, substantial money-wastin’.

The $220 replica of the Plasma Cutter from the first Dead Space, and the $240 Dead Space 2 version, are packaged in metal briefcase-style carriers, and have rechargeable batteries to power the realistic “3-blast spot” lighting. The only thing they lack is real cutting power — which is a shame, because at these prices, you’re going to wish for real life-or-death monster battles to justify the cost.

[Thanks, Johnnynumber5!]

JoystiqDead Space plasma cutter replicas will strategically dismember your savings originally appeared on Joystiq on Tue, 08 Feb 2011 05:00:00 EST. Please see our terms for use of feeds.

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Source: Joystiq
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kinect-ivy.jpg

Kinect’s erotic possibilities continue to crystallise – now in the form of virtual breast jiggling thanks to Noesis and none other than the buxom Ivy.

The video (remember, it is a man underneath the sexy polygons):

As one Japanese observer puts it – “those foreigners are perverts too!”

Coupled with the upcoming Kinect sex games and the VR Miku technology already developed, the future seems bright for Japanese and western perverts alike.

Source: Sankaku Complex
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It seems so obvious: Using Kinect to help people learn American Sign Language. That’s exactly what researchers at Georgia Tech College of Computing are working on, pairing Microsoft’s oft-hacked motion sensing camera with custom software that previously required colored gloves kitted with wrist-mounted, 3-axis accelerometers. On a series of increasingly difficult tests, the software returned results with 100% accuracy, 99.98% accuracy, and 98.8% accuracy.

These promising results mean the team will be working on updates including a larger vocabulary which necessitates the need of “hand shape features.” The initial proof-of-concept demo launched with a small vocabulary that excluded them in favor of broader gestural movements with the arms and body. We imagine that reported fourfold increase in Kinect image resolution would have a major benefit here, should Microsoft ever release it.

Source: Joystiq
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UC Davis’s Oliver Kreylos has been responsible for two of our most impressive Kinect hacks yet. He was one of the first to get proper 3D video out of the thing, following that up by pairing up two of the cameras, one to fill in the gaps of the other. You might have thought he was just playing around but no — oh no. There was a method to the madness and his ulterior motive has been revealed: 3D telepresence. This is what he’s been working on all along and he has an early version operational, using the output from two Kinects in a remote office to beam a 3D representation of another person to his display, which he can navigate around (and through) using a Wiimote. Meanwhile, the viewer can see the position of Oliver in real-time, a virtual camera floating around and enabling them to maintain eye contact despite her not actually looking at either physical camera. That demonstration is embedded after the break along with a somewhat fanciful follow-up in which Kreylos engages in a rather… protracted lightsaber battle against the forces of evil.

Continue reading Two Kinects join forces to make 3D telepresence, enable virtual light saber battles (video)

Two Kinects join forces to make 3D telepresence, enable virtual light saber battles (video) originally appeared on Engadget on Mon, 20 Dec 2010 10:03:00 EDT. Please see our terms for use of feeds.

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Source: Engadget
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It’s finally happened: They’ve come up with a way to touch virtual breasts using the Kinect sensor. ThriXXX, a company that makes (you guessed it) sex games, has announced that it’s created a Kinect hack to utilize the sensor as a control input for its “sim” games.

Continue reading (NSFW) Kinect Hacks: Sex game interface

Joystiq(NSFW) Kinect Hacks: Sex game interface originally appeared on Joystiq on Wed, 15 Dec 2010 23:30:00 EST. Please see our terms for use of feeds.

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Source: Joystiq
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